Voxel Digger
Voxel Digger
Voxel Digger is a game about digging blocks and treasures in the garden of your house. Dig up blocks and treasures, sell them and upgrade your stats to uncover a magic secret hidden underground!
Input & Controls
- Move W, A, S, D
- Jump Space
- Settings P
- Inventory Tab
- Flashlight F
- Open chest RMB
- Shovel 1
- Pickaxe 2
Attention!
If you experience any problems with mouse input, you can download the desktop version of the game.
Also, freezing for the first few minutes is normal and will disappear.
Used Assets
Sound Effects:
- Ultimate ui sfx pack by JDSherbert
- Free pixel combat sfx by Helton Yan
Music:
- Brandon Morris - Flare Main
- Memoraphile - Up in the Sky
- bertsz - Bit Forest ambient
- cynicmusic - Calm Ambient 1
- brylie - Remnants of Effervescence
- Umplix - Sinking Feeling
Models:
- Tree & bush pack by Bencusb
Updated | 1 day ago |
Published | 4 days ago |
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.4 out of 5 stars (7 total ratings) |
Author | brishao |
Genre | Simulation |
Made with | Aseprite, Godot, MagicaVoxel |
Tags | Incremental, mining, Sandbox, Voxel |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Interactive tutorial |
Download
Download
Voxel Digger.exe 123 MB
Development log
- Bug fix1 day ago
Comments
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I keep accidently sequence breaking the quest line, I hope nothing is locked behind it because that would be really awkward.
Great game, but have some issues...
1 - Game not save
2 - Can't reach 356 block deapth because we can't mine under 180 deapth (shovel or pickaxe don't work... yes, I try with pickaxe, not have the button in input list but I discovery that is possible change to pickaxe by press "2")
Thank you for your feedback, appreciate it so much! I'm sorry about that critical bug :(
I'll wait for fix to play again.
Updated! Read the devlog for more information.
Pretty cool game
The "Gamble" thing I'm not sure if it's my luck or the odds are that low, but this took me WAY too much time even with the "Fast spin". Honestly just make instantly or toggle button or better odds (or all).
Teleporting and death message are in Russian?.... I think.
Sleeping resetting the terrain is kind of annoying, the hole is so big that there isn't really a reason for it, you can die and teleport back with full stamina without resetting the terrain, not sure if intentional or an exploit. Perhaps the reset is for the fear of a softlocking the player? Maybe a set of permanent blocks going down around the hole, so you can always have a way back might be an idea.
The "rank up" requirement are too high, at the point I managed to rank up I had almost all upgrades maxed out.
Thanks a lot for your feedback! I'll think about the progression curve.
No game save is a big hell no...
Seems like a decent take on this idea, but please, give me a way to mute the game. If there is an options menu, it's hidden somewhere I can't find.
You have the settings on 'P' key